End of June Update
The Bardo » Devlog
New client build featuring:
- further tweaks to visual shaders
- protection against sending unwanted keystrokes at login (causing disconnection)
- thicker outlines on text by default
Server updates since the last client update:
- added several new possible races and classes, approaching 50 of each now.
- reduced world generation time by 87%
- added new skills like "moonbeam" for lunar knights and spider-form shapeshift
- added telestashing (once your stash is built you may deposit items remotely though you still must return to base to retrieve them)
- continued general refactoring on the long road to making the server code public
Files
the bardo.exe 104 MB
1 day ago
bardo client godot_source_project.zip 66 MB
1 day ago
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The Bardo
an online rogue-like in development
Status | In development |
Author | damijin |
Genre | Role Playing |
Tags | 2D, Abstract, Godot, MMORPG, Multiplayer, Open Source, Roguelike, sourcecode, Text based |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls, High-contrast, Interactive tutorial |
More posts
- Not even close to regularly scheduled update15 days ago
- Water shaders48 days ago
- Weeklyish Update: 4/3062 days ago
- First Shader Pass70 days ago
- Shaders updated70 days ago
- Client Update + Telnet accessibility79 days ago
- QoL Improvements87 days ago
- System Log Text Size Fix89 days ago
- Updated Binary to include Unifont91 days ago
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