Updated Binary to include Unifont
The Bardo » Devlog
This update should allow the intended font for the game (Unifont) to render correctly without being installed separately as a system font by the player.
-note: rcedit was removed from the source and project files, if you want to compile the client and change the icon of the that client on Windows, you will need to acquire rcedit from github to do so until I add it back in at a future date (was removed by accident but I'm too lazy to re-zip the folder).
Files
the bardo.exe 87 MB
22 days ago
bardo godot client source + project files.zip 21 MB
22 days ago
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The Bardo
an online rogue-like in development
Status | In development |
Author | damijin |
Genre | Role Playing |
Tags | 2D, Abstract, Godot, MMORPG, Multiplayer, Open Source, Roguelike, sourcecode, Text based |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls, High-contrast, Interactive tutorial |
More posts
- First Shader Pass14 hours ago
- Shaders updated15 hours ago
- Client Update + Telnet accessibility10 days ago
- QoL Improvements18 days ago
- System Log Text Size Fix20 days ago
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