Updated Binary to include Unifont
The Bardo » Devlog
This update should allow the intended font for the game (Unifont) to render correctly without being installed separately as a system font by the player.
-note: rcedit was removed from the source and project files, if you want to compile the client and change the icon of the that client on Windows, you will need to acquire rcedit from github to do so until I add it back in at a future date (was removed by accident but I'm too lazy to re-zip the folder).
Files
the bardo.exe 87 MB
Apr 01, 2025
bardo godot client source + project files.zip 21 MB
Apr 01, 2025
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The Bardo
an online rogue-like in development
Status | In development |
Author | damijin |
Genre | Role Playing |
Tags | 2D, Abstract, Godot, MMORPG, Multiplayer, Open Source, Roguelike, sourcecode, Text based |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls, High-contrast, Interactive tutorial |
More posts
- Proof of Life12 days ago
- End of June Update55 days ago
- Not even close to regularly scheduled update69 days ago
- Water shadersMay 15, 2025
- Weeklyish Update: 4/30May 01, 2025
- First Shader PassApr 23, 2025
- Shaders updatedApr 23, 2025
- Client Update + Telnet accessibilityApr 14, 2025
- QoL ImprovementsApr 06, 2025
- System Log Text Size FixApr 04, 2025
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