Weeklyish Update: 4/30


Client Updates this week:
-Further refined implemented post processing shaders

Server Updates this week:

-Improvements to redundant color tags being displayed (leading to general display coherency improvements over network)

-Improvements to Telnet client play outside of the Windows client

-Increased population of mobs in the world by about 4x, leading to a much more crowded world but longer server restart times

-Various tweaks and bug fixes, solved one server crashing/map stopping bug arising from multiple map draws being called too close together

Files

the bardo.exe 102 MB
39 days ago
bardo client source.zip 63 MB
39 days ago

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