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widebrick

widebrick

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Devlog

  • v1.1
    October 31, 2025 by damijin#update
    -updates to various sound effects -updates to the laser wall power-up -added an intro narrative screen -some color and visual updates for minor things like particles and the flame that follows the bal... Continue reading
  • Small update
    October 28, 2025 by damijin#tuning
    -Made explosions more colorful -Tuned paddle bouncyness (it may bounce off the walls of the level right now when playing near the wall, I plan to fix this soon) -Added a laser bullet that fires on a t... Continue reading
  • Further tuning
    October 27, 2025 by damijin
    -improved sound design -improved paddle contrast for visibility -improved performance by reducing particles in certain situations -made level 4 easier -tweaked the amount that ghosts slow the ball dow... Continue reading
  • Small bug fix
    October 26, 2025 by damijin
    'A' and 'D' now correctly move the paddle left and right instead of opposite. Oops. Ghosts now slow down the ball when they are hit. Explosions knock the ball away. Feels intuitive once you say it out... Continue reading
  • Tuning
    October 26, 2025 by damijin
    Improved controls for paddle significantly. Increased paddle size slightly. Increased starting missiles from 1 to 2. Added WASD controls. Correctly moved "Pause" text to the foreground... Continue reading
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Updated 15 days ago